RingEdge e RingWide, due hardware con potenze differenti. Border Break sarà il primo gioco a girare su Ring Edge.
Arcade Heroes:
The hardware which caused some to erroneously think that Sega was jumping back into the console business has been revealed and we now see that there are actually two configurations, thus the use of the two different names. Not surprisingly, the hardware is PC-based, just like Lindbergh and Europa-R. :
Ringedge:
Intel Pentium E2160 CPU @ 1.8 GHz
1GB of DDR2 PC2-6400 RAM
An “nVidia GPU” w/ 384MB of GDDR3 RAM and supports Shader Model 4.0 and “two 1920×1200″ which probably means it has ports for two monitors and can support up to that resolution. Also as of a note, it says “nVidia GPU 2″ on the document up higher - not sure if that means
5.1 ch HD Audio
Onboard Gigabit LAN
A 32GB SSD drive for storage (finally, flash storage instead of a standard HDD which will likely fail soon)
Microsoft Windows Embedded Standard 2009
Ringwide:
An Intel Celeron 440 @ 2 GHz
1GB of DDR2 PC5300 RAM
“AMD GPU” with 128MB of GDDR3 RAM, supports Shader Model 4.0 and also has two ports to handle 1920×1200 resolution video
5.1 ch HD Audio
Onboard gigabit LAN
An 8GB Compact Flash for storage
Microsoft Windows Embedded Standard 2009
So there you have it! Ringwide is obviously not as powerful as Ringedge and thus should cost less. It also has been revealed that Border Break is among the first games to use Ring Edge, stay tuned for details on that in a moment.
[img]http://bbs.am-net.jp/img/show/aou2009/photo/CA390953.JPG/img]
[img]http://bbs.am-net.jp/img/show/aou2009/photo/CA390952.JPG/img]
Sega is developing two separate boards. Ringedge appears to be the higher end of the two, with Sega's press release stating that it's on the technological forefront. Ringwide, on the other hand, promises "cost performance," suggesting it will be more of a budget board.
Both boards have some similarities. They both promise a 30% cost down over Sega's current boards. Game development is based off Windows PC. Additionally, the two will support the ALL.Net networking system.
The first game to utilize Ringedge is Border Break, which is being demoed here at AOU only to a few select guests (I'm not one of them, so don't expect impressions or anything). This title will see release some time this year. Both boards have already entered production.