CitazioneEpic Mickey was originally for 360/PS3Wednesday 28-Oct-2009 5:15 PM Focusing on Wii allowed Spector to make "very best game" he could4 CommentsEpic Mickey was originally in development for Xbox 360 and PS3, Warren Spector has confessed.Speaking in an interview with ONM, Spector revealed that Disney Interactive Studios allowed him to focus on the Wii version alone in order to make "the very best game" he could."The reality is that we started Wii development in 2008, but before that we were a PC, PS3, and 360 title," Spector told Nintendo mag."It's burned in my brain - Graham Hopper [Disney Interactive boss] pulled me into my office one day and said 'What does it take to deliver on the goals we have for this product? And I said, well, you need enough time and enough money to be competitive. And it'd be awfully nice if we could focus on one platform.""At that time we were talking about a Wii port and I was begging people - no, we can't just port to the Wii, it's not going to work. It needs to be its own game. A lot of the design ideas just won't work on the Wii, we need to give the Wii its dues. Graham looked at me and said 'What do you think about a Wii exclusive?' And I went 'Holy cow - yeah!'"They walked away from three other platforms - no other publisher on the planet would have done that. It was a magic moment for me. No-one has even mentioned other formats since that point."Warren ma che mi combini?
Epic Mickey was originally for 360/PS3Wednesday 28-Oct-2009 5:15 PM Focusing on Wii allowed Spector to make "very best game" he could4 CommentsEpic Mickey was originally in development for Xbox 360 and PS3, Warren Spector has confessed.Speaking in an interview with ONM, Spector revealed that Disney Interactive Studios allowed him to focus on the Wii version alone in order to make "the very best game" he could."The reality is that we started Wii development in 2008, but before that we were a PC, PS3, and 360 title," Spector told Nintendo mag."It's burned in my brain - Graham Hopper [Disney Interactive boss] pulled me into my office one day and said 'What does it take to deliver on the goals we have for this product? And I said, well, you need enough time and enough money to be competitive. And it'd be awfully nice if we could focus on one platform.""At that time we were talking about a Wii port and I was begging people - no, we can't just port to the Wii, it's not going to work. It needs to be its own game. A lot of the design ideas just won't work on the Wii, we need to give the Wii its dues. Graham looked at me and said 'What do you think about a Wii exclusive?' And I went 'Holy cow - yeah!'"They walked away from three other platforms - no other publisher on the planet would have done that. It was a magic moment for me. No-one has even mentioned other formats since that point."
Mah, spero che sia molto divertente da giocare e che abbia anche una bella trama.
Warren ma che mi combini?
Citazione da: Joe - Ottobre 29, 2009, 08:49:35Warren ma che mi combini? Beh, immagino che la motivazione di base sia quella di tutte le aziende del settore:
Citazione da: Joe - Ottobre 29, 2009, 09:55:13Mah, spero che sia molto divertente da giocare e che abbia anche una bella trama. Certo, ma spero che non abbia dovuto tagliare qualche buona feature per colpa della poca potenza della macchina! Lo aspetto comunque!
OverviewA heroic tale of redemption and discovery, Disney Epic Mickey is an adventure-platforming game with light role-playing elements for the Nintendo Wii, featuring an iconic and retro Mickey Mouse inspired by cartoons of the 1920s and 1930s.Pulled into a warped Disney universe called the Cartoon Wasteland by an evil villain, Mickey finds himself in a world inhabited by the retired and forgotten cartoon characters and attractions from Disney's past.Mickey must use the very elements of animation, paint and paint thinner, to explore the Cartoon Wasteland, find the source of evil that is destroying the land, and redeem his fellow cartoon characters including Oswald the Lucky Rabbit, Walt Disney's first cartoon star and Mickey's resentful half-brother.With visionary game designer Warren Spector behind the title, players choose their own path to defeat supreme evil, face the consequences of those decisions and ultimately free the Cartoon Wasteland.Key FeaturesPlay as a retro inspired Mickey Mouse, who adapts to the player's gaming style as a Hero or a Scrapper.Explore the warped Disney Cartoon Wasteland and along the way change the world using magic paint and paint thinner.Paint, thin, platform and explore. The Cartoon Wasteland has many twists, turns, puzzles and platforms. Choose the best way to accomplish missions.Encounter forgotten cartoon friends - and enemies. Some of Mickey's old forgotten friends live in the Cartoon Wasteland. Get to know them, and choose to help them or leave them to live in the Cartoon Wasteland.
Citazione da: Joe - Ottobre 29, 2009, 08:49:35Warren ma che mi combini? Reitera lo stesso game design da venti anni, ecco che combina!
veste grafica rinnovata