Hola boys,
dopo aver visto il trailer mi sono intrippato e volevo scriverci un post per il mio blog, ma visto che non riuscivo a trovare info sul web ho provato a scrivere a Trenz per fargli qualche domandina, e stamattina mi ha risposto :-O, ecco qua:
Hi Bruno,
let's answer your questions.
>What's the current status of the game? Do you think you'll be able to release
>it by "the late summer", as stated in the trailer?
The status is "alpha", which means playable but very unfinished and unpolished.
The date "late summer" was not intended to be in the trailer.
I did not make the trailer by myself and unfortunately saw it to late.
It is a hobby project and our spare time is low, so we really don't know
when we are finished.
>I guess you plan to release it as a download-only PC title. Will you use a
>download platform such as Steam, or sell it directly?
We will think about it on a later stage.
>What price tag do you plan to sell it for (if you can tell me, of course)?
Same
>Will you make the soundtrack available separately? I really loved the music in
>the trailer!
The soundtrack will be available.
>Last but maybe most important question: in the trailer the rhythm of the game
>seems very very slow, even the bullets fired from the spaceship are slow, why
>this design choice, when the original Katakis was much faster-paced?
I do not program the game by myself and I agree with you, that the playing speed
is not as fast as it should be. This will be definitely fixed.
Regards,
Manfred